Build the first loop
Start with Wet Sand, Shaker output and Gold storage before expanding.
Guide index · Updated 2026-09-08
Find a route by factory task. “Verified” means the mechanic has an official source; recommendations remain labeled as editorial.
Start with Wet Sand, Shaker output and Gold storage before expanding.
Trace Residue, Burnt Residue, Kinetic Press output and Water reactions.
Use belts, launchers, filters and liquid logistics with explicit inputs and exits.
Check state, density, clearance, drop height and patch date before rebuilding.
Your first documented Gold and research loop.
Read guide → ProcessWet Sand, Shaker, output routing and Collector checks.
Trace Gold → ProcessAnswer “slag” searches with current official terminology.
Process byproduct → Setup and fixes25-block setup diagram, Burnt Residue and a symptom-by-symptom jam check.
Fix the Press → ControlContain, meter, lift and recover Water.
Manage Water → SortPass-through behavior, density and reaction jams.
Fix sorting → PlanVerified costs plus a local progress tool.
Plan unlocks → MapThe Gold, Residue and Water loops in one view.
Open chart → AutomateGive every transport component a clear job.
Plan a line → v0.5.6 reviewedTarget the swarm, recover Florinol Soil and remove a crystallizing Extractor.
Extract Aura → SolveCurrent tool rule, separated from old advice.
Check tools → LayoutInputs, reactions, outputs, overflow and access.
Use checklist → Workshop and SandkitCheck the 0.5.6 mods branch and find the developer's API documentation.
Review mods → TrackShipped updates kept separate from plans and reports.
Check updates →